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Inscape VTS

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Inscape VTS

Inscape VTS announces Unreal Engine support.
Deliver ultra-realistic training simulators and so much more.

Inscape VTS announces Unreal Engine support.
Deliver ultra-realistic training simulators and so much more.

Inscape VTS

+

Inscape VTS
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Virtual training
made easy
Inscape VTS
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Field Assistance in Augmented Reality
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Upskill your workforce

From classrooms to field operations, we digitize and optimize the way people are trained and supported in the execution of their tasks.

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Latest news

26 / 10 / 2022

Experts talk : Unreal Engine from the Inscape VTS developers' perspective

in News

by Barbara Menke

With a few months to go before the release of the next version of Inscape VTS, which will leverage Unreal Engine for the very first time, the main developers share their thoughts on this major project. Mathieu Ruffat (product architect), Fabrice Tomasi (real-time 3D expert) and Christophe Claustre (Unreal Engine lead programmer) look back on the work that has been done and tell us what to expect over the near and medium term. What were your main expectations in integrating Unreal Engine? Fabrice Tomasi (FT): The first thing we were looking to do was to modernise the graphic quality of…
12 / 04 / 2022

CS GROUP unleashes the power of Epic Games’ Unreal Engine 5.0 to its Inscape VTS users

in News

by Alexandre Vadé

With the recent release of Unreal Engine 5.0, CS GROUP has announced that Inscape VTS will fully leverage Epic Games’ state-of-the-art real-time 3D tool in its WYSIWYG editor, enabling subject-matter experts to build virtual training content without programming, and to develop custom applications for students and instructors alike. Unreal Engine is the most trusted 3D creation tool, used to deliver cutting-edge content, interactive experiences and immersive virtual worlds. Inscape VTS is a leading solution for creating Virtual Training systems, and now together with Unreal will: push graphic boundaries in the simulation industry with photoreal-visuals, enable real-time CAD processing and rendering,…

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